Table of Content
June 2025: game releases
/>June 2025 is packed with game releases you won’t want to miss — from nostalgic sequels to fresh new titles across all platforms. Here’s what’s worth your time.What games are coming out in June 2025?
Summer is traditionally a calm season for the industry, but June 2025 breaks this rule. The release calendar turned out to be surprisingly eventful: here are ambitious sequels, unexpected indies, and controversial returns of old series. We studied all the announcements and chose the main thing: what is really worth spending time and money on.
The main high-profile premieres
Dragon Age: The Veilguard (June 20th, PC, PS5, Xbox Series X|S)
The eight-year pause between releases and the departure of key developers raised a lot of questions: Can BioWare return to the top? The Veilguard is a new chapter not only in the series, but also in the history of the studio. The emphasis has shifted from party micromanagement towards dynamic combat, and the plot is built around relationships in the team. In some places, the game resembles Mass Effect 2: allies are not just NPCs, but full-fledged heroes with their own stories. Finding a balance between the old and the new here is everything: if fans accept the updated formula, Dragon Age can again become a cult RPG series.
Slitterhead (June 6th, PC, PS5, Xbox Series X'S)
This is not just a game "from the creator of Silent Hill". Keiichiro Toyama in Slitterhead goes from psychological horror to something more corporeal and hyper-realistic. The fights resemble action from the early 2000s, with transformations, jumps, and not always logical dialogues. The city in which the events unfold is inspired by Hong Kong and Tokyo, but at the same time, it feels like a separate character. The atmosphere is on the verge between anxiety and grotesque. This is not a game for everyone, but these are the releases that later become cult.
Still Wakes the Deep (June 18th, PC, PS5, Xbox Series X'S)
The Chinese Room again does what they do best - a game in which fear grows not from an external threat, but from the inside. The hero is not armed. He's not saving the world. It's just trying to survive in the confined space of an oil platform where something has gone wrong. Plot elements are transmitted through the environment: the hum of pipes, the flicker of light, scraps of recordings. This is an interactive film, where the main thing is not actions, but sensations. And yes, players are still not used to this format.
Sequels and remakes that may surprise
Shin Megami Tensei V: Vengeance (June 14th, PC, PS4, PS5, Xbox, Switch)
Atmospheric turn-based battles, richly prescribed mythology, and social philosophy - all this was in SMT V. But Vengeance goes further: the storyline "Vengeance" adds new characters, revises moral choices, and offers a different ending. Atlus also improved the visuals and added more save points for those who find the series too hardcore. Now it is not just a JRPG for fans, but one of the main tactical releases of the year.
Super Monkey Ball: Banana Rumble (June 25th, Switch)
Someone will say: "These are just balls in the labyrinths". But for arcade fans, this return is like a long-awaited meeting with old friends. Banana Rumble adds 16-person multiplayer, new levels, and a track editor. The complexity has grown, and the mechanics have become a little more manageable. Unlike previous parts, there is an emphasis on competitiveness. A niche but robust release for Switch fans.
Luigi's Mansion 2 HD (June 27th, Switch)
Re-release of the game, which many missed due to being tied to the 3DS. The HD version has improved textures, an updated interface, and a local cooperative. It's a slow but thoughtful adventure with an emphasis on exploration. Luigi here is not just Mario's brother, but a hero with his fears and insecurities. The game balances between comedy and light horror, while remaining family.
New and niche
Aarik and the Ruined Kingdom (June 14th, PC)
A game without dialogue, but with a story that you read from the details. Aarik is a puzzle about restoring order: by moving objects, the player returns harmony to the ruined kingdom. The levels are built on the principle of a visual story, where each scene is like a comic book page. Meditative pace, minimalism, good music - a rare combination that is suitable not only for gamers, but also for those who usually do not favor games.
Times & Galaxy (June 21st, PC, PS5, Xbox Series X'S)
You are given the task of finding news in a futuristic city, talking to eyewitnesses, collecting facts and writing material. Yes, you are a robot journalist. At Times & Galaxy, it's not just the choices that matter, but how you frame the headlines. This is a profession simulator with an unexpected pitch angle. Catastrophic reports, interviews with aliens, analysis of political scandals - everything here is presented in an ironic, but not superficial form. A great option for those who are tired of heroic quests and want to feel like an intern at Reuters of the future.
June without AAA games
The main feature of June 2025 is the lack of obvious dominance of large publishers. There are no releases from Rockstar, Ubisoft or EA. But we see dozens of projects from independent studios, niche Japanese publishers, and even small Kickstarter teams. This creates a sense of variety: everyone will find the game to their liking. It doesn't matter if you like turn-based RPGs, slow adventure games or hyperactive battle pianos - there is a choice.
Final thoughts
June 2025 is a month that illustrates well the shift in the industry. Gone are the times when summer meant a lull. Today, players are waiting for releases all year round, and developers are adjusting to demand. Fewer big names - more freedom. This month shows what an industry without mainstream pressure can look like. And perhaps that's even for the best.