Isometry, rogue-like, drone and cats. Meet DRONE ‘EM ALL game
/>Discover DRONE 'EM ALL, the first game by Ukrainian Keep Up Games studio. This isometric single-player rogue-like game features liberating territories with drones, satirical enemies, procedural levels, and a narrative inspired by the events of the Ukrainian war. Stay engaged with the game's light and understandable approach to the topic while supporting the needs of the Armed Forces of Ukraine. Watch the latest gameplay trailer and explore the game's website and social networks for more information.People may say – "it was done already". The developers of DRONE 'EM ALL will say – "not likely".
DRONE 'EM ALL is the first game by Ukrainian Keep Up Games studio.
It’s an isometric single-player rogue-like about liberating territories from invaders with the help of drones.
The main features of the game include: satirical approach to depicting of enemies, cartoon action, procedural generation of levels. And also narrative, that uses allusion to the events of the Ukrainian war and highlights stories from life in the occupation and its consequences.
The release of the mobile version is planned for 2024, and the extended game version for the PC – later.
You can watch the latest gameplay trailer of the game prototype here: https://youtu.be/rrRLH0EatPM
DRONE 'EM ALL takes place in the free-spirited solarpunk country of Braveland, populated by anthropomorphic cats – Whiskers. The country is attacked bypig-like Zorks from the Zorkian Federation. Influenced by propaganda and envy, Zorks attack their furry neighbors with the goal of their complete annihilation.
Currently, the team is focused on the gameplay and art parts of the development.
After all, the game needs to work well, the drone should be easy to control, and the world should feel alive.
The goal of the DRONE 'EM ALL team is to keep attention to the topic of the Ukrainian War for freedom using light and understandable form. And transfer part of the profit to the needs of the Armed Forces of Ukraine.
That is why allusion and dark satire are used as tools. To avoid rejection by the players due to "politicization", "hype" or delusions about the "fake” war.
You can learn more about the game and the team on the game's website and social networks: twitter (x), telegram.
Concept art and assets
It’s time for Zorks to go home. Concept art
Invaded Braveland. Concept art
Zork brings destruction
Game assets